Fight Night: The Return -- Top 4 Prize: Rivals of Aether!

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FutureMac
  •   12 player Double Elimination
  •   Super Smash Flash 2
  •   November 22, 2017 at 12:37 PM EST
  •   Check-in: 11:37 - 12:37
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So, Top 4 will be gifted Rivals of Aether on Steam. It's basically a blessing I'm bestowing onto the people, a way to escape this shit game, to play an actually well developed game. 

Fight Night : The Return -- Rules:

* 4 Stocks, 8 minutes  (3 stocks can be agreed upon between fighters)

* Items disabled

* Hazards disabled  (Fighters can agree upon for Castle Siege)

* All matches are best of 3, except for winners/losers/grand finals, which are best of 5.

* Stage list:

       Neutral

            Battlefield

            Final Destination 

            Nintendo 3DS 

            Smashville

            Stadium III

            Yoshi's Story

       Counterpick

            Jungle Hijinx

            Warioware

            Dreamland

            Tower of Salvation

            Castle Siege

            Mirror Chamber

            Sky Sanctuary Zone

           9b stage list bc im too lazy to add beta stages.

* Set Procedure

    * Players will double-blind pick their first characters.

    * Players will use the 1-2-1 striking system to determine which neutral stage to use for the first game. The player who's hosting the room will strike first.

    * For all subsequent games, the winning player will strike 3 stages from the list above and the losing player will counterpick from the remaining stages. Then the winner will then pick their character, followed by the loser.

    * You can't counterpick any stages you won on previously during the set.

   * Dave's Stupid Rule (you can't go back on a stage you've previously won on) is in effect.

    * Gentleman's Clause is in effect. Any stage may be chosen if both players agree to it.

   

* Lag

    * If the game desynchs, it will be replayed on the same stage with the same characters.

    * If lag issues occur on Final Destination or Sky Sanctuary Zone, players may reselect their stage via the counterpicking system.

    * If multiple desynchs occur, an argument arises over desynching, or a set takes longer than 45 minutes, I will personally determine the outcome of the set based on replay information and past tournament results.

* Other Rules

    * If time runs out, the person with the most stocks left wins. If both players have an equal number of stocks, whoever has a lower percentage wins. If the percentage is also equal, play a 1-stock 3 minute match with the same characters on the same stage to determine the winner. Repeat as necessary.

    * If the match ends with a move that kills both characters simultaneously when they are each on their last stock, the player who performed the move wins.

   * If a player intentionally disconnects from their opponent during a game, it will count as a win for their opponent. The only exception to this rule is if a reset is necessary due to an error during the game's setup (wrong players, characters, stages, stock count, or time limit; hazards and items are not disabled; sudden death/waiting room glitch; etc.).

 *If your opponent does show sportsmanship (Taunting after every kill, trash talking you in the chat, or anything of that matter), the violator is sent to losers, while you move on.

SAVE EVERY REPLAY. THE MATCH WILL NOT COUNT IF YOU DO NOT SAVE THE REPLAY.


There will be a battle between the two 5th placers to see who can make it to get the last copy of RoA. 

May the best 4 win. 

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