Match Procedure: |
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Tie Games: |
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Permitted Controllers: |
Players select their sides |
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In the event of a tie Game, declared by a Double K.O. screen in the Game, the Game will not be scored and both players will replay the tied Game with the same characters and on the same stage. |
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All standard arcade sticks and controllers are permitted. Macro functions (e.g. turbo buttons) and wireless controllers other than DualShock 4 are not permitted. Players that use DualShock 4 but do not un-sync their controller after the Match are subject to disqualification at the discretion of Tournament Organizers. |
Players select their characters. Either Player may invoke Double Blind Character Selection |
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The Players play the first Game of the Match |
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Penalties: |
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Payouts: |
The losing Player of the preceding Game may choose to change characters |
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Players who break the rules in this document are subject to penalties including (but not limited to) the following: |
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Money is distributed in the following order: 50% of the prize pool goes to the first place winner, 30% to second place, and 20% to third place. All funds are paid out via the EGC platform via PayPal |
Players go to Stage Select and select Random |
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Match Restart |
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The next Game is played |
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Loss of Game |
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Match Disruptions: |
Repeat steps 4 and 5 for all subsequent Games until the Match is complete |
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Match Forfeiture |
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Pauses |
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Removal from the Tournament |
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If a Player either intentionally or accidentally pauses the Game by either pressing the start button or unplugging his or his opponent’s controller, the Player who paused forfeits the current Game. |
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Temporary Player Bans |
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Restarts |
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Permanent Player Bans |
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Tournament Organizers may order a Game or Match restart due to exceptional circumstances, such as if a bug significantly affects a Player’s ability to play or a Game or Match is unable to finish. |
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Stalling |
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Stalling, or excessively delaying the Game or Match, may result in a Game or Match forfeit at the discretion of Tournament Organizers.
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