HOMESSTORYCUP X EU QUALIFIER
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151 Players
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Single Elimination
- StarCraft II: Heart of the Swarm
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October 21, 2014 at 6:00 PM CEST
1.1.3 Map choice
The map choice is based on veto:
Both players remove a map from the Ladder map pool alternatingly as long as necessary until only the maximal required number of maps (= best-of-mode) remains. These are the maps used for the match.
Now both players pick a map from the remaining maps alternatingly as long as maps remain, determining the order of maps to be played.
The player who has upper position in the grid can choose who starts with the first veto, the player
who had the first veto also starts picking the first map.
1.2 Before the Match
All games have to be played with the most up to date version of "StarCraft II: Heart of the Swarm".
The game speed has to be "faster", no handicap, no A.I. opponents and 1vs1 mode.
1.2.4 Game settings
It is not allowed to change the race between maps. Picking random race is allowed. If a rematch is appointed, players may be forced to stick to the same race as in the original match, please contact the adminstrators if in doubt.
1.2.5 Before the match start
1.2.5.1 Player colors
Players have to use a certain in-game colors (red or blue) when asked to by an official, ignoring this can lead to a minor penalty.
1.2.5.3 Status on Battle.net
Players must have “busy” selected as their status at all times during matches. Receiving an ingame message during a match will result in a default loss for that map and can result in further sanctions up to disqualification.
1.2.5.4 Player name
Players have to act with an identifiable ingame account. No barcodes or misleading names are allowed.
1.3 During the match
1.3.1.1 Disconnections
If a player disconnects involuntarily the game will be restarted, hosted by an admin.
As a player it is strictly forbidden to watch the replay.
1.3.1.2 Completion of the match
The match as a whole has to be finished. It is not allowed to disrupt a match between maps without the permission of the tournament administration. If a player refuses to start the remaining map/maps he will be counted as not having showed up and receive the according penalties for a no-show.
1.4 After the match
1.4.1 Draws
A draw on a map may occur if:
Both players are unable to destroy each other’s buildings and both players agree to it being a draw.
The tournament administration declares a draw based upon the observation of the map.
In case of a draw the same map has to be replayed until a winner is established.
1.4.2 Match media
All players have to save the all replays of their matches and name them in a recognizable fashion (e.g. player1_player2_mapname)
1.4.3 Breaks between Maps
After each map a player may take a maximum of three minutes to join the next game. This time may be spent watching the replay of the past game. In a best-of-five players may step away from the computer for a maximum of five minutes after the third map. In a best-of-seven this is allowed after the third and sixth map.