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WCS Circuit ShangHai Qualifier: Oceania/SEA

Ingamechannel: ShanghaiWCS
Server: South East Asia

Each of these qualifiers is locked based on citizenship within a country of the qualifier's region. Furthermore this tournament will be restricted to Diamond, Master and Grandmasterleague players. Accounts that hide real idendity such as barcodes are not allowed. You must make yourself known to your opponent and admins.
The WCS Circuit ShangHai Qualifier for Oceania / SEA will allow 1 player to win travel, accommodation and entrance fully paid to Shanghai, China.

Mappool:

Lerilak Crest • Dusk Towers • Orbital Shipyard • Ulrena • Ruins of Seras • Central Protocol • Prion Terraces

All Rounds will be played in Best of 3 format besides the overall final which will a best of 5 with the person coming from the winner bracket leading 1-0 in the series.

Map Selection Process
1. All Map Vetoes and Map Choices must be made prior to the start of a Match.
2. For all Matches, t he higher seeded Player must choose to act as Player A or Player B.
3. For all Best of 3 Games Matches, Player A must veto one Map first, then Player B must veto two
Maps, and then Player A must veto one more Map. The vetoed Maps will not be played in the
Match. Player B must choose the Game 1 Map and then Player A must choose the Game 2 Map.
The Game 3 Map will be the Map that hasn’t been chosen or vetoed. (Short: ABBA - BA)
4. For all Best of 5 Games Matches, Player A must veto one Map first and then Player B must veto
one Map. The vetoed Maps won’t be played in the Match. Next, the Players must alternate (Short: AB - ABABC)



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