Smash Island V SSFlash 2

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Server: brad.thinstack.net
Room: #smashisland5

Hello once again. Like I mentioned before, this is a biweekly event, so here's the 5th incarnation of Smash Island!

The tournament will begin on [b]Sunday, September 7th, at approximately 15:00 EST, and last until approximately 20:00 EST[/b]. I will post a link to the tournament's chatroom on the day of the event. Anyone who fails to show up before the tournament begins will lose priority in seeding and in cases where a match fails to play out in time. Anyone who fails to show up within 30 minutes of the tournament's beginning will be dropped to losers. Anyone who fails to show up for an additional 15 minutes will be dropped from the bracket entirely.

Seeding is based on player rankings. Players may be rearranged to make things easier for people in different regions during the first rounds.

Each round will last approximately half an hour. I can push back a deadline if necessitated by a lack of finished matches. If all matches are played out before the deadline, the next round will immediately start. The bracket will be updated as each result comes in.

All finished match results should be posted in the IRC channel in the following format:
    !X defeats Y 0-0

If the other player does not show up to fight, get a hold of me before the match deadline indicating this. If the match isn't played out before the deadline, the other player will be disqualified from the match.

Main Rules:

* Double Elimination (Round Robin if fewer than 7 entrants)
* 3 Stocks, 7 minutes
* Items disabled
* Hazards disabled
* All matches are best of 3, except for winners/losers/grand finals, which are best of 5.
* Stage list:
          Final Destination/Nintendo 3DS (both stages can be stricken at once)
          Stadium III
          Yoshi's Story
          Jungle Hijinx
          Mirror Chamber
          Tower of Salvation
          Castle Siege
          Dracula's Castle
          Sky Sanctuary Zone

* Stage Striking
 * Players will use the 1-2-1 striking system to determine which neutral stage to use for the first game. For all subsequent games, the winning player will strike 3 stages from the list above, and the losing player will pick from the remaining stages. Modified Dave's Stupid Rule is in effect.
* Lag
 * The tournament requires the most recent version of SSF2 as of the tournament date. A desynched game will be played on the **same stage**. If desynching problems continue, make sure that both players have the client-side version of the game. If multiple desynchs occur, or if an argument arises over desynching, I will personally determine the outcome of the game.
* Other Rules
 * If time runs out, the person with the most stocks left wins (or least % if equal stocks). If the % is also equal, play a 1-stock 3 minute match with the same characters on the same stage.
 * If the match ends with a suicide move when both characters are on their last stock, the one who performed the move wins.
 * If a player pauses the game, they forfeit their current stock. If their opponent loses a stock as a direct result of the pause, the player forfeits an additional stock. If the opponent loses their last stock in this manner, the player automatically forfeits the match.
 * Excessive stalling is not allowed (walljump camping, reapeated use of Purin's Rising Pound, scrooging, etc.)
 * Gentleman's Clause is in effect. Any of the above rules may be averted if both players agree to it.

Final Results

Supreme Champion: schmerpin
Worthy Adversary: ohgosick
Maybe Next Time: TrickMew

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