Smash Island VIII SSFlash 2

  • 33 Players
  • Double Elimination
  • Super Smash Flash 2
  • December 7, 2014 at 1:00 PM EST
  • Check in at Closed
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IRC channel: irc.rizon.net, #smashisland

Other Smash Island VIII Tournaments:

Project M

Smash for Wii U

The tournament will begin on Sunday, December 7th, at 13:00 EST. Seeding is based on player rankings. Anyone who fails to check in by 13:00 EST will be dropped from the tournament. Anyone who signs up, yet fails to show up to their match within 30 minutes of the tournament's beginning will be dropped to losers. Anyone who fails to show up for an additional 15 minutes will be dropped entirely.
Each round will last approximately half an hour. I can push back a deadline if necessitated by a lack of finished matches. If all matches are played out before the deadline, the next round will immediately start. The bracket will be updated as each result comes in.
All finished match results should be posted in the IRC channel in the following format:
        !X defeats Y 0-0
If the other player does not show up to fight, get a hold of me before the match deadline indicating this. If the match isn't played out before the deadline, the other player will be disqualified from the match.
SSFlash 2 Rules:  
* Double Elimination (Round Robin if fewer than 7 entrants)
* 3 Stocks, 7 minutes
* Items disabled
* Hazards disabled
* All matches are best of 3, except for winners/losers/grand finals, which are best of 5.
* Stage list:
          Final Destination/Nintendo 3DS (both stages can be stricken at once)
          Stadium III
          Yoshi's Story
          Jungle Hijinx
          Mirror Chamber
          Tower of Salvation
          Castle Siege
          Dracula's Castle
          Sky Sanctuary Zone
* Stage Striking
 * Players will use the 1-2-1 striking system to determine which neutral stage to use for the first game. For all subsequent games, the winning player will strike 3 stages from the list above, and the losing player will pick from the remaining stages. You cannot counterpick any stages you won on previously during the set.
* Lag
 * The tournament requires the most recent version of SSF2 as of the tournament date. A desynched game will be played on the same stage with the same characters. If desynching problems continue, make sure that both players have the client-side version of the game. If multiple desynchs occur, or if an argument arises over desynching, I will personally determine the outcome of the game.
* Other Rules
 * If time runs out, the person with the most stocks left wins. If both players have an equal number of stocks, whoever has a lower percentage wins. If the percentage is also equal, play a 1-stock 3 minute match with the same characters on the same stage to determine the winner. Repeat as necessary.
 * If the match ends with a move that kills both characters simultaneously when they are each on their last stock, the player who performed the move wins.
 * If a player pauses the game, they forfeit their current stock. If their opponent loses a stock as a direct result of the pause, the player forfeits an additional stock. If the opponent loses their last stock in this manner, the player automatically forfeits the match.
 * Excessive stalling is not allowed (walljump camping, reapeated use of Jiggs' Rising Pound, scrooging, etc.)
 * Gentleman's Clause is in effect. Any of the above rules may be averted if both players agree to it.

Final Results

Supreme Champion: tW|Kyoz
Worthy Adversary: RemPrower
Maybe Next Time: Nogh's Ego

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