Spawn is open for all European QuakeWorld players. However, non-European players are free to sign up as long as they play their matches in Europe.

Upon registration you will be given a username and a password for reporting your matches. Do not lose your credentials and do not give them away.

Players with multiple registration entries in one regional section will be disqualified. It's NOT possible to play in several sections in parallel - you have to choose one section.

03. Clients

Allowed clients:

ezQuake (2.1.x, 2.2.x, 3.0.x, 3.1.x)

FodQuake (0.2, 0.3, 0.4)

FTEQW (1.00)

Standard QWCL, mqwcl and FuhQuake are no longer valid for competition play.

The allowed proxies are Qizmo 2.91 and the latest QWfwd.

Allowed rulesets:

ezQuake: smackdown, thunderdome or qcon

FodQuake: eql

FTWQW: nqr

Using disallowed clients/proxies/rulesets will lead to a disqualification.

04. Game settings

Timelimit 10 minutes.

Overtime 3 minutes.

DMM3.

No powerups.

Discharges on.

No fairpacks.

Ktpro spawns (unless both players agree on a different mode).

sv_maxfps 77.

No berzerk, midair, instagib or other unusual modes.

Fallbunny on (unless both players agree play with off).

05. Maps

Allowed maps this season are DM2, DM4, DM6, AEROWALK, ZTNDM3, BRAVADO, SKULL.

Best-of-Three-Matches

A regular game in the running season in all divisions except Open Division is a best-of-three match.

The higher seeded player decides if he wants to pick the first map and toss away as the latter or if he wants to pick the second map and toss away as the former. Both players choose respectively one map before playing.

Two examples for the rules follow. The player which is higher seeded is P1, the other player is P2.

Example 1:

P1 decides to pick the first map.

The next map is chosen by P2.

If a third map is necessary 6 of the 7 maps in the map pool have to be tossed. The order in which the players toss is P2-P1-P2-P1. The remaining map is played.

Example 2:

P1 decides that P2 has to pick the first map. P2 do so.

The next map is chosen by P1.

If a third map is necessary four of the five maps in the map pool have to be tossed. The order in which the players toss is P1-P2-P1-P2-P1-P2. The remaining map is played.

Best-of-Five-Matches

Eighth-finals and higher in the Open Division are best of five!

In the final of the winner's bracket and both ("small" and "big") loser's bracket finals and also in the grand final the game will be a best-of-five-match.

Each map can be played only one time in a best-of-five match.The higher seeded player decides if he wants to pick the first and third map or if he wants to pick the second and the fourth map.

Two examples for the rules follow. The player which is higher seeded is P1, the other player is P2.

Example 1:

P1 decides to pick the first map.

The next map is chosen by P2.

The next map is chosen by P1.

The next map is chosen by P2.

If a fifth map is necessary the remaining map is played we toss of the remaining 3 maps in the order as above.

Example 2:

P1 decides that P2 has to pick the first map.

The next map is chosen by P1.

The next map is chosen by P2.

The next map is chosen by P1.

If a fifth map is necessary the remaining map is played we toss of the remaining 3 maps in the order as above.

The higher seeded player is marked in the "Next match" section of the User-Panel.

07. Reporting matches

The winner of the game reports the match results as soon as possible using the 'Report Match' function on the "Spawns" page.

08. Servers

We are aiming for players to play with a maximum of 52ms due to players participating from Spain or Portugal to Russia. Some games will be played with a higher ping than usuall but since we are in the Europe you should be able to play with a maximum of 52ms for BOTH players. Non-european players have to play on a server where his european opponent have ping 52 as maximum.

09. Timeline

All matches gonna have a scheduled time which we intend to hopefully hold.

10.

The Spawns Tournament uses bracket generator for 1-16 and 17-32 and so on.

We gonna aim so Players gonna play with about same skill level with Double Elimination system That means that we gonna do a follow up on each player and put them in the right seeding list and then use a generator which gonna randomly provide the bracket list.