Revive League Season 2 Domination

  • 6 team Round Robin  
  • Battlefield 4  
  • August 6, 2017 at 12:00 AM CDT  
Challonge premier badge
Challonge Premier
Hide ads + Support us

Tournament Rules


  • All players must have their Challonge accounts verified since Challonge will alert players via email about private messages and match dates. So be sure to turn on mobile email notifications to always be alert!
  • Team leaders should discuss when to schedule their match dates. This gives teams more freedom to play on their own time.
  • Rounds will update when all of the teams have played their matches.
  • Team leaders should contact each other preferably through Challonge but feel free to use other mediums.
  • Teams should confirm match dates on the bracket or the Revive League Platoon on the Public Wall.
  • Teams must have at least 5 players on their roster.
  • All players playing in the matches must be on the team roster.
  • Matches will be hosted on the Revive League Offical Match Server.
  • During the round countdown, both team leaders must say "Live" to confirm the start of an official match.
  • No cheating/use of glitch spots.
  • Admins reserve the right to spectate/cast/and enforce servers based on location and tick rate.
  • Two rounds will be played per map. The team with the highest amount of tickets at the end of the two rounds will receive 1 Map Point.
  • You can earn a maximum of two Map Points. Example below:

Team Blue 2 - 0 Team Red

Team Blue 1 - 1 Team Red

Team Blue 0 - 2 Team Red


  • Players are allowed 1 redeploy per round.
  • If by whatever chance two teams score the same amount of tickets at the end of the two rounds on the same map, a Tie Breaker will take place on the same map. For example; if your team scores 60 tickets in the first round of Lockers, but then your opponent also scores 60 tickets, then you will do a tiebreaker on that same map for a Map Point.

Tie Breaker Procedure:

  1. Change the ticket count to 75 tickets (vars.gamemodecounter 25)
  2. Change time limit to 6 minutes (vars.roundtimelimit 10)
  3. Play two rounds again on the same map. The team with the highest amount of tickets at the end of the two Tie Breaker rounds will receive the Map Point.

Map Pool

Dawnbreaker

Operation Lockers

Map Ban Procedure:

  1. The team with the lower seed will choose the first map
  2. The team with the higher seed will choose the starting side of the first map. (US/RU or US/CN)
  3. The team with the lower seed will then choose the starting side of the second map. (US/RU or US/CN)

  • If a team does not show up within 30 minutes of their scheduled match dates, they are given a default loss while their opponent is given a default of 2 Map Points.
  • Team leaders must take screenshots at the end of every round. He or she will label and upload the screenshots as shown: 

Map (x) Round (x) - (your team name) vs (opponent team name)

ex:  Map 1 Round 2 - Team Blue vs Team Red.png



  • After a match is finished, team leaders must submit scores immediately.


Weapon/Gadget Bans

 
  • FAMAS

  • ACE 52
  • SCAR H
  • CZ-3A1

  • G18
  • 93R
  • M320 HE

  • M320 DART
  • M320 FB
  • M320 3GL
  • Claymore

  • C4

  • Battle Pickups

  • M26

  • XM25 Airburst

  • Mortar

  • Spawn beacon

  • MAV
  • Shotguns (including the Shotty 12G)

  • Motionballs

  • Tugs
  • RGO Impact

  • Flashbangs
  • ALL DLC weapons/gadgets

Server Configuration

  • punkBuster.isActive
  • punkBuster.activate
  • fairFight.isActive
  • fairFight.activate
  • vars.serverType Private
  • vars.alwaysAllowSpectators false
  • vars.maxSpectators 2
  • vars.mpExperience DOMINATION
  • vars.maxPlayers 10
  • vars.vehicleSpawnAllowed false
  • vars.commander false
  • vars.gameModeCounter 50
  • vars.roundTimeLimit 20
  • vars.forceReloadWholeMags 0
  • vars.friendlyFire true
  • vars.idleTimeout 0
  • vars.teamKillCountForKick 0
  • vars.teamKillValueForKick 0
  • vars.teamKillValueIncrease 1
  • vars.teamKillValueDecreasePerSecond 0
  • vars.autoBalance false
  • vars.killCam false
  • vars.miniMap true
  • vars.3dSpotting false
  • vars.miniMapSpotting true
  • vars.3pCam true
  • vars.idleBanRounds 0
  • vars.hitIndicatorsEnabled 1
  • vars.unlockMode "all"
  • vars.vehicleSpawnDelay 100
  • vars.bulletDamage 100
  • vars.nameTag true
  • vars.regenerateHealth true
  • vars.roundRestartPlayerCount 0
  • vars.roundStartPlayerCount 1
  • vars.onlySquadLeaderSpawn false
  • vars.soldierHealth 100
  • vars.hud true
  • vars.playerManDownTime 100
  • vars.playerRespawnTime 100
  • reservedSlotsList.aggressiveJoin true
  • vars.roundLockdownCountdown 60
  • vars.roundWarmupTimeout 0
  • vars.teamKillKickForBan 0
  • vars.roundStartPlayerCount 1
  • vars.roundPlayersReadyPercent 100
Live

Bracket Embed Code

Upgrade to Premier badge Challonge Premier to remove advertisements from the embed.

Need help? View the Bracket Module Instructions.
Developers: This bracket can also be embedded using the Challonge jQuery plugin.
Ajax loader

Rank Team Played Remaining Match W-L-T TB Set Wins Set Ties Pts
1 Aim4 5 0 5 - 0 - 0 0 5 0 10
2 Team Verta 3 2 2 - 1 - 0 0 2 0 4
3 LunaTicgg 4 1 1 - 2 - 1 0 1 0 3
4 EULOGY 3 2 1 - 2 - 0 0 1 0 2
5 DeliveranceBf4 3 2 0 - 2 - 1 0 0 0 1
6 PLAYmaKers 2 3 0 - 2 - 0 0 0 0 0