Universe Classic XIV

  • 124 Players
  • Double Elimination
  • Super Smash Flash 2
  • August 11, 2018 a 8:45 PM CEST
  • Check in at Chiuso
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Tournament Organizers: Creptiqal, DLight, UberStar, DemonBreaker, Ruby


  • All games will be played with 4 stocks and 8 minutes. 
  • Hazards and items must be off. Items must be turned off via the "Item Switch" menu, and not just in Item Frequency.
  • All matches will be played in a Best of 3 format, with the exception of the top 8 which is played in a Best of 5 format.
  • For convenience, it is recommended that you change your discord nick to your challonge name.
  • Please, save and upload your replays, just in case we decide to stream.
  • Seeding will prioritize past Beta tournament results.

              STAGE PICKING




              Dream Land

              Tower of Salvation

              Pokemon Colosseum


              Final Destination/Waiting Room*

              Castle Siege

              Rainbow Route

              Yoshi's Story

              Dracula's Castle

*For Game 1, Final Destination is the default stage unless both agree to gentleman clause to another. During other games, whoever has a counterpick may select either FD, or Waiting Room.

  • The first game must be played on a starter stage. The starter stage will be selected by a 1-2-1 banning process. The higher seed player strikes first. 
  • After the first game, the winner of the latest game bans three stages (including counterpick stages). The loser then selects one of the remaining stages to play on. During a Best of 5, only two bans are allowed. 

Gentleman's Clause: If both players agree, any stage is allowed for play. With or without hazards.

Dave's Stupid Rule: A player cannot pick a stage they have won on during the set in question.


30 minutes will be allowed maximum for BO3's. 42 minutes will be allowed for BO5's.

If a set is not finished within the time, one player will be DQ'd. The person to be DQ'd will be determined case-by-case. The judgment will be influenced by: personal contribution to the delay,  past tournament performances, ability to connect, and speedtests.

Each player will have fifteen minutes to show up in the chat for every round. After fifteen minutes, they will lose the set by default!

Players barely late may substitute in on a case-by-case basis, but can only in Losers Round 1 or Losers Round 2!


If you are having server issues, please report it immediately to a TO by pinging or DMs. 

If players cannot get a game started, a TO will playtest with both players to determine if a particular player is having the issue.

              Lag Clause:

  • In the event a player is extremely laggy, his or her opponent may report this to a TO. You may ONLY do this at the start of a set. If there is evidence you played for more than a minute of a match, you may not lag clause your opponent. Leave the game immediately if you wish to lag clause.
  • In general, do not lag clause unless if the lag is really bad. If you bring up the lag clause and are declined twice, you will be automatically DQ'd.

Results based on a Speedtest.net screenshot must be DM'd to a tournament organizer. Please include the time and date at the bottom right corner in your screenshot. The tournament organizer will then decide whether the accusation is valid.

However, you can get instantly DQ'd if your connection relates to everything from the list below:

  • The player has more than 38+ ping.
  • The player has less than 8Mb/s download speed.
  • The player has less than 2Mb/s upload speed.

    * If both players have everything lower than required, they will both be dropped from their current set. The higher seed will then advance to the next round before being dropped as well.


    • If you have misbehaved in a SSF2 Universe tournament, it's very likely that you'll be banned in future events for a short amount of time, the potato list is a list of people that have a very bad connection, they must show their speedtest to a Tournament Organizer before the tournament starts.

    These people are currently blacklisted from future SSF2 Universe events:

    • Playridise
    • SwagSpooky
    • ThatKirbyGuy
    • Yix9

    These people are currently on the potato list for having a very bad connection:

    • Drarky
    • SirALFA


    Intentional stalling is banned, and will result in a Disqualification. For example:
    - Using freeze glitches to freeze you or your opponent's character.
    - Excessively going under and/or around the stage for purposes other than recovery.
    - Using infinites to deal more than 150% damage in one combo/chaingrab, or continuing an infinite past 300%

    Alting and/or PTCing (Passing The Controller) is banned, and the people involved will be punished.
    Stage and Character mods that break the game are not allowed. Aesthetic mods will do no harm.

    Browser version of SSF2 will not be tolerated for this tournament, please use the installed version instead.

        * If time runs out, the person with the most stocks left wins. If both players have an equal number of stocks, whoever has a lower percentage wins. If the percentage is also equal, play a 1-stock 3 minute match with the same characters on the same stage to determine the winner. Repeat as necessary.
        * If the match ends with an attack that results in both characters dying simultaneously when they are each on their last stock, the player who performed the move wins.

    Colorblind Clause:
    Any player may reset the game on the grounds of not being able to see the opponent's character, for example using a dark skin with stage backgrounds off, or the use of the Ghost Ness palette, although it is not limited to these. If this is called, the opposing player must switch the color or forfeit the match. This right is invalid if one of the players has dealt damage.

    - The TOs have the final ruling in all disputes.

    Risultati Finali

    Campione Supremo: Prolific
    Degno Avversario: MKZaiR2
    Maybe Next Time: Larry Joe Bird

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