Space Tyckiting Helsinki

  • 14 jogador Double Elimination  
  • Space Tyckiting  
  • 13 March, 2016 as 9:00 PM EET  
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Sem anúncios + Suporte

The Helsinki local tournament of the Futurice Space Tyckiting challenge.


What sorcery is this?


Space Tyckiting is a hexagonal grid based 2D shooter game in which teams battle against each other by developing artificial intelligence for bots. Each team has multiple ships. The ships can either move, shoot or scan the battlefield to reveal enemy ships.


The main focus of the competition is to test your problem solving and logical reasoning skills, not in-depth technology proficiency. You don’t need to be a coder level wizard, but a little more than “Hello world!” skills are required. The participants form teams, which will fight against each other. The game supports clients programmed in JavaScriptClojureF#HaskellPython,RubyRustScalaSwift or any other language you can communicate JSON over TCP.

Resultados Finais

Campeão supremo: Math.max
Oponente digno: SaFeTy LaSt
Talvez na próxima: Rocket
Live

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