Super Metroid 2020 Multi-Category Playoffs
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16 Players
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Single Elimination
- Super Metroid
TOP 16
The top 16 will be a single elimination reverse-seeded bracket (1 v 16, 2 v 15 etc.) based on the final standings after the swiss rounds. In the event of a tie for a place in the playoff bracket, a tiebreaker race will take place, which will be a randomly selected category from the following: Any%, 100%, GT Classic. Racers who make it in from the playoff race will then be seeded in the playoff by their initial seed at the start of the tournament.
Each round of the top 16 will be best of 3, and the categories will be determined as follows:
1.
Each runner will veto a category. The higher seeded runner will choose
to either take the first veto, or they may defer to their opponent. Note that whichever runner vetoes first will also choose the first category (covered in the next bullet).
2. The runner who vetoed first chooses the category for race 1 from the remaining 5 categories.
3. The runner who vetoed second chooses the category for race 2 from the remaining 4 categories.
4. If game 3 is necessary, the category for race 3 is determined randomly from the 3 remaining categories.
PRIZE POOL
We're pleased to announce that Mega Cat Studios and Bawls Guarana will be jointly sponsoring the 2020 Super Metroid multi-category tournament and will together provide a $750 prize pool to be split between the top 8 participants in the tournament. The prize pool will be split as follows:
1st Place: $300
2nd Place: $150
3rd Place: $125
4th Place: $75
5th-8th Place: $25
Prize pool provided by Mega Cat Studios https://games.megacatstudios.com/bitethebullet and Bawls Guarana https://www.bawls.com/
RULES
Players will use SpeedRunsLive to time and record their race. The time listed on SRL is the official time for the match. Races will use standard SRL rules. As well as the following:
All players are required to stream.
All files, unless otherwise noted should start at 0:00 with the intro sequence completed so play begins in the Ceres station.
Players may use cartridge, flashcart, or emulator (except SNES9x 1.43 and ZSNES which are banned).
All categories are No Major Glitches. For this tournament Major Glitches include (but are not limited to) glitches that take the player out of bounds, and spacetime beam (even in GT Classic). If you're unsure whether a glitch is considered "Major" ask an organizer.
Gold Torizo code is banned except during GT Classic category races.
For 100% races, failing to finish the game with 100% will result in a DQ (but players may reload a save made during the run to go back and acquire 100%)
For Low% races players are encouraged to have a safety save at Red Tower with just 5 missiles collected in case they accidentally pick up 'charge missiles'. Saving in this room and then loading the backup save is acceptible and will not be considered a DQ. Ending the race with 15% will be considered a DQ and will result in a 3 hour time being given.